Major Graphical and Gameplay Overhaul


Digsite: Alpha v0.2.0a

Hello, welcome to Digsite: Alpha version 0.2.0a. This update is a major overhaul that seeks to tweak old behaviours in favour of more streamlined systems. This update also includes some graphical changes and more visual interest. This update adds.

  • A new quota system that increases dynamically instead of exponentially
  • A new base income feature that increases or decreases based on several factors
  • A CRT Scanline overlay that can be toggled in settings
  • An overhauled buildings menu
  • 6 new buildings
  • An overhauled research menu with new research
  • Simple worker animations
  • New textures

Buildings:

  • Explosives (clear a small area out, still workshopping size for bigger explosions)
  • Engineering bay (increases worker efficiency nearby)
  • Command tower (increases workers' digs per turn to 2 if nearby)
  • Containment array (generates research points from nearby anomalies)
  • Nanite foundry (turns 5 common ores into 3 rare crystals in inventory) (still workshopping, may not be correct)
  • Research Lab (passive research point generator)

Research:
Added tiers to the following:

  • Worker Training
  • Hazard Analysis

Added new research

  • Procurement Discount (decreased permit cost) (tiered)
  • Hazmat Suits (increase worker safety when dealing with hazards)
  • Shoring (increases engineer's chance of surviving a cave-in)
  • Market Analytics (better market prices, an extra level of increased demand) (tiered)
  • Quantum Extraction Theory (Anomalies sell better/increase research points on investing)

Files

digsite-alpha-windows-v0-2-1a.zip 455 MB
Version 12 Aug 23, 2025

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