"Boot Sector" version 0.0.6
SOUND OVERHAUL
This update includes a major overhaul to sound, as well as dynamic music.
3D Sound:
This update introduces a new feature called 3D sound, audio now pans, gets quieter/gets louder based on distance and direction. The sound is anchored to world space, so you can easily pinpoint the direction the sound was emitted from.
Reverb:
Sounds not emitted by the player now have reverb applied based on distance.
Echo:
Sounds now echo; the further the sound, the longer the echo.
Sound Occlusion:
Sounds behind walls become quieter, the more walls between the player and the sound, the more silent.
Enemy Sounds:
The biggest addition to this update is enemy sounds. The gurgled alien sounds of the Corruptors, the demonic uttering of the Heathen, and the tactical swearing of the Grunt (stolen from Half Life 1, I'll give it back).
Other additions:
Bullet hole decals on walls, attack animations for all enemies, the world rendering is now baked, should always run at 60fps as framerate is capped at 60hz (you could probably run this on a pregnancy tester)
Files
Get Boot Sector
Boot Sector
The anti-virus simulator
Status | Prototype |
Author | Farg Games |
Genre | Shooter |
Tags | Dungeon Crawler, First-Person, Pixel Art, Retro, Sci-fi, Shoot 'Em Up |
Languages | English |
More posts
- "Boot Sector" version 0.0.7May 24, 2025
- "Boot Sector" version 0.0.5Apr 10, 2025
- "Boot Sector" version 0.0.4aMar 15, 2025
- “Boot Sector” version 0.0.3a patchMar 09, 2025
- "Boot Sector" version 0.0.3Mar 09, 2025
- "Boot Sector" version 0.0.2Mar 06, 2025
- Future of the GameMar 03, 2025
- Update 0.0.1Mar 02, 2025
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